• Rin@lemm.ee
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    1 day ago

    Oh yeah. If you leave a steam page open, it’ll create a very slow memory leak. Left store page open for about a week, came back to 6gb steamwebhelper xd

      • Rin@lemm.ee
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        20 hours ago

        memory leak’s at a rate that doesn’t matter (~30mb/hour). That makes it hard to track down & reproduce. Also, solution would be to just navigate to your steam library or just not leave the window open like that :p

                • KillingTimeItself@lemmy.dbzer0.com
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                  19 hours ago

                  i haven’t because it’s been a completely unusable buggy mess ever since i’ve installed it, and it transitioned to electron, routinely uses 1gb of ram, 2gb on bad days. That’s 2 whole USD wasted, and that’s the price of CHEAP ram.

                  Graphics just don’t work, that might be an nvidia problem to be fair, menus are broken, buttons haven’t worked, refactoring the UI seems to make it slower. Scrolling a literal single web page is practically unusable due to lag and stuttering. If you use proton, and auto shader compilation, it’s useless because you can’t even configure how you want it to be run. Don’t want to compile 12gb of shaders for a game that’s 200GB? That you play 2 times a year? Get fucked.

        • Rin@lemm.ee
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          20 hours ago

          In my case, i use multiple workspaces. Had a workspace for gaming set up and left the window on the store page. Had a busy week so I didn’t game. I usually don’t turn off my computer because I contribute to Folding@Home at night. Week flies by and I start to wonder why my ram is full and investigate :D

        • KryptonBlur@slrpnk.net
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          1 day ago

          I can see it easily being accidentally left open if you have a busy desktop and don’t regularly restart your PC

        • Comtief@lemm.ee
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          24 hours ago

          I mean… I often open steam for something and then kind of forget about it.

        • towerful@programming.dev
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          1 day ago

          What kind of sane person is gonna debug and track down a memory leak, though? Just buy more ram